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mat_phong 0 - teamfortress.tv
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VALORANT Shaders and Gameplay Clarity - Riot Games
Web14 Mar 2013 · You can use the same idea to generate different effects for the specular lighting as well. "Ramp" shading really only refers to the idea of modulating a shading value by a texture. EDIT: Team Fortress 2 uses a ramp shader in their rendering. You can check out the details in this paper: WebREAD THIS, IT'S IMPORTANT: I tried to replicate cel-shader effect via phong the best way i could, which is why you have no necessity to rely on map lighting, but it also means you … Web3 Frags – +. It's not a launch option. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. … microsoft certified gold partner list